Lego... birthday gift from the other half.
Guess that's Winter sorted (or the next lockdown!). Better clear a space in the garage.
Lego... birthday gift from the other half.
Guess that's Winter sorted (or the next lockdown!). Better clear a space in the garage.
Hot off the presses and straight through my letter box came this latest tome from the League of Augsburg, A Taste of Victory.
Penned as ever by Mr Barry Hilton this is a scenario book for Beneath the Lilly Banners third edition (though I'm sure could be used for any rules set covering the late seventeenth century).
Its my birthday this weekend (I'm not going to say which one) and I have a couple of days off work. That should provide an opportunity to curl up on the sofa with a good cup of tea and let Mr Hilton's battle plans fire the imagination.
The book can be found for sale on The League of Augsburg website.
I didn't want to be mired in bookkeeping during the campaign so opted for a simple roster of 12 pilots and planes. This wasn't exactly accurate for the RAF at the time, squadrons tended to have a few spare aircraft and more pilots than aircraft when at full strength.
ME 110 |
A key part of Blood Red Skies is the pilot rating which can range from Rookie to Ace and has an effect on the order planes move in and the number of dice when shooting and avoiding hits.Having named the pilots, given them ranks and even the odd back story I rolled a single die for each pilot. I decided that pilot generation would be handicapped for the RAF (not so for the completely randomised Luftwaffe). Nobody could start as an Ace so a d6 -1 was rolled with the most likely outcome being a Regular. As the Battle rages on into August and September the modifier on the dice grows to -2 and then -3 to simulate new recruits with minimal training time.
Junkers 88 |
Two of the squadron rolled as Rookies and the rest as Regulars. Experience was going to be very simple, for each five sorties the pilot would get to roll a die, on a 5 or a 6 they would move to the next pilot ability level. Alternatively if they scored 5 kills then they would automatically go up a level.
327 Squadron ready for action |
On the flip-side I felt I also had to simulate combat fatigue. So for each full week of active service the pilot rolls and on a 6 temporarily drops a level until their next leave or period of inaction caused by bad weather.
I also didn't want an aircraft being shot down in a game to automatically mean the end of the pilot, so another simple table for shot down aircraft was created. The results ranged from shot down and killed, to wounded (with a further roll on another table to see the effect), to minor damage and everything alright. Aircraft that were damaged would be inoperative for a period based on another roll. There was also simple d6 rolls for replacement pilots and aircraft.
Stukas |
So with all that organised all I needed was a couple of sources for weather and typical sortie types. I used battleofbritain.com which has a timeline and the book Battle of Britain: A Day by Day Chronicle by Patrick Bishop.
Planes painted, campaign set.. Green Section scramble!
Warlord Spitfires |
ME109s |
Hurricanes |
BRS was part of haul purchased at Warlord's store in 2018 |
What's in the box?
Every time GW release a new version of Warhammer 40K I immediately pledge not to get sucked in again. I have books that go back to the original Rogue Trader tome from 1987 and given I've only played the game a couple of times in the last decade (solo at that) it should be easy. But... then GW publish another new box set with another collection of fine sculpts and there goes this months spend.
There is no doubt, like countless others, I am addicted to the plastic crack that GW are pushing.
The latest box set proved no exception. It sold out in minutes on release in July and GW nearly had a customer relations disaster having promised that anybody who wanted one would get one. But GW are not the company they were ten years ago and within 48 hours announced that they would take orders for a few weeks and then do a second run.
Mine arrived last week and as is usual with GW the standards are very high.
The back reveals the potential for a moulded plastic Nirvana.
The GW Trolls like to tease with gorgeous cardboard sleeves before you reach the actual riches beneath!
Finally the heavenly sprues are revealed in all their intricate glory.
These are push fir models which GW have gradually been getting better at over the years. It does cut down the pose options but in general GW's figures are pretty much unique this doesn't matter. Hopefully a combination of quick assembly and the Contrast paints I drone on about incessantly will mean getting them to a table top won't take long. There are two armies Primaris Space Marines (as always) and Necrons.
In addition there is a scenario book:
Guess I'm off to the Grim Dark Future, again.
Finished these units up a couple of months ago. First up some crossbows:
And an elite unit of Great Swords:
As the norm with me now when painting GW stuff, everything was done in Contrast paints under a white base coat for clothes and cream base coat for flesh. Metallics were finished off using standard acrylics. It's fast and good enough for my tabletop.
Before I got distracted by the Great Game, various Blood Red Skies aircraft and the odd Seventeenth Century Dutch ship I was busy building some 6mm Napoleonic armies. Many of these I actually had commissioned but the Prussian army is all my own work.
Last weekend saw the final touches put to the basic Prussian Infantry.
Just received a mat from Entoyment. Its a Deep Cut Studios' one designed for aerial wargames. Six foot by four it neatly covers most of the living room floor (fortunately the garage is available!).
The full map |
ME 110s and a JU88 |
Close up of the planes |
Ship | Vessel Type |
Reiger | 2nd Rate |
Dom van Utrecht | 3rd Rate |
Kampen | 4th Rate |
Harder | 5th Rate |
Asperen | 5th Rate |
Flag ship Reiger |